Kye

Changelog

Kye v3.1.0012 - 27/Oct/2026
Skipping ugly version numbers ending in 0 or repeating numbers.
Added shift key modifier to reverse the level editor item picking.
More fixes for portrait mode.
While blackholes consume items, they don't kill Kye and can be pushed by bouncers.

Kye v3.1.0009 • 13/Oct/2026
Added sound effects!
More keyboard shortcuts.
Trackers can now kill monsters blocking their path and have slight randomness to their move speed.
Fixed magnets not holding items in some situations.
Added controls and shortcuts to help screen.
WebGL version now defaults to unlocking all levels.
Smarter level editor now supports saving original .kye files with multiple levels.
Various bugfixes and improvements.

Kye v3.1.0008 • 10/Oct/2026
WebGL only release tweaking analytics (hunting for broken/unpassable levels).

Kye v3.1.0007 • 06/Oct/2026
Rebranded to "Kye".
Now uses TAA Anti-aliasing.
Now scales to the available screen space fixing portrait mode.
Even more blackhole fixes.
Added "Tracker", a smarter monster which hunts Kye.
Even better keyboard and controller support.
Level editor improvements. Better flow, shortcuts, confirmations, UX fixes and more.
Can now load K64 levels via the levels search input.
Plenty of UI Improvements and bugfixes.
Added macOS release.

Kye v3.1.0006 • 01/Apr/2026
Better compatibility with original levels.
Better controller support.
UI fixes and improvements.
Level editor improvements.
Added level progression.
Fixed bug with items pushed into blackholes.
Added settings menu for unlocking all levels, enabling god mode and unlimited lives.
Added help menu detailing objects and how they work.
Fixes for some levels.
Further optimised builds.

Kye v3.1.0005 • 22/Oct/2025
Windows version now available as installer exe with auto updater.
Linux version now available as tar.gz.
Minor UI changes.

Kye v3.1.0004 • 08/Oct/2025
Patched for CVE-2025-59489.
Adjusted timings for better level compatibility.
Added ability to use mouse wheel or controller bumpers to scroll through level editor items.
Minor fixes/changes.

Kye v3.1.0003 • 01/Oct/2025
Added update notifications.
Minor fixes/changes.

Kye v3.1.0002 • 09/Sep/2025
Removed on screen touch controls.
Minor fixes/changes.

Kye v3.1.0001 • 04/Aug/2025
Fixed slider so it doesn't push objects.
Fixed UI navigation issues. Mouseless use now working outside of level editor.
Added edit button to level lists.
Fixed issue where you could replace the border in the editor.
Added more items to the editor instead of being in the multi-click choices.
Added a message popup when you try to save/play a game without any diamonds.
Linux release now available as AppImage.

Kye v3.1.0000 • 31/Jul/2025
Rebranded to "Kye 3.1".
Added level editor. Can open and save .kye files.
New sprites from the original game and other UI improvements
Can now open, play, edit and save .kye files
Fixes for unit movements

Kye v3.1.0000B • 12/Feb/2021
Originally "Ultimate Kye 0.2".
Fixed bugs with blackholes, diagonal movements, stickers and timers.
Minor UI changes.

Kye v3.1.0000A • 26/May/2020
Originally "Ultimate Kye 0.1".
First public release
95% of original Kye features should be working.
Added "Sploder". Explodes after 5 moves/touches. Causes random clocker style redirection.

New Zealand Made!

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Kye is a free game by Geoff Woollams
Based on the 1992 game Kye 2.0 by Colin Garbutt

Help speed up Kye development with a Bitcoin donation
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Contact me with questions/comments/bugs on kye@geoffwoollams.com